A downloadable game

"Congrats on getting the job! A lot of people signed up for this position, so I'm surprised you got it! I do have something to say before you get started, however. The characters in this building, they start to walk around at night..."

Welcome back to Scratch's Simulator with the official THIRD game in the series! I want to go above and beyond with this project, making it my best game that I've ever made by a long shot. The majority of this game is made in Turbowarp, because to go above and beyond like I said, I couldn't make this in Scratch, as the demands of Scratch's engine would be too high for this scale of a game.

Unlike Scratch Simulator: Showtime, which was a spinoff, this is a mainline game, so I'm really excited to work on this! I'll let you in on a little secret, I started production about 3 days before I even released Scratch Simulator: Showtime, and now that it's summer, I'll have much more time to work on the game. At the time of me writing this message (6/4/2024), I have put around 35-50 hours into game development, and the game so far isn't even halfway done, but it's coming together very nicely!

I hope you decide to stick around during the development of this game!

Development log

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